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Guidance on Mixed Reality Development with HoloLens 2 Research Mode in Unity

I am seeking guidance on mixed reality development using Unity, specifically focusing on integrating the Research Mode of HoloLens 2.

My objective is to leverage the sensor data (such as depth, IR, and spatial mapping) provided in Research Mode for innovative applications.

If anyone has experience or resources to share regarding:

  1. Setting up Unity for HoloLens 2 Research Mode.
  2. Accessing and processing Research Mode sensor data.
  3. Best practices for optimizing mixed reality applications using these capabilities.

I would greatly appreciate your insights.